selected work
Projects
Spanning real-time rendering, neural 3D reconstruction, generative AI, and AR pipelines.
Real-time & Offline Rendering
Renderers, ray tracers, path tracers, and rasterizers
3D Avatars & Reconstruction
Neural implicit, avatar pipelines, CVPR research
3D Avatar Pipeline
↗Neural avatar pipeline: PIFuHD implicit mesh → RigNet automatic rigging → lightweight pose estimation → Mixamo animation. 16 GitHub stars.
Implicit Web Renderer
↗Realistic web-based renderer for virtual avatars reconstructed from images using implicit neural representations.
Generative AI + Graphics
Diffusion models applied to 3D geometry and texturing
Differentiable Diffusion Renderer
↗Differentiable renderer that textures 3D models using Stable Diffusion — gradient flows from image space back into UV texture space via differentiable rasterization.
Stable Diffusion on Nvidia Omniverse
↗Stable Diffusion plugin for Omniverse using Hugging Face Diffusers. Generates and applies AI textures directly in USD scenes with model offloading for VRAM efficiency.
AR / Mixed Reality
Real-time AR pipelines, tracking, and relighting
Tools
Developer tools and utilities